AI Insights · Timothy · October 2022
Top 5 Hybridcasual Games in Oceania Q3 2022: Performance Overview
Discover how the top 5 hybridcasual games performed in Oceania during Q3 2022, with insights on their weekly downloads, revenue, and active users.
The third quarter of 2022 showcased impressive performances for the top 5 hybridcasual games in Oceania. Below, we dive into their metrics, highlighting weekly downloads, revenue, and active user trends.
Stumble Guys from Scopely, Inc. demonstrated a dynamic performance. Weekly revenue witnessed a notable increase, peaking at approximately $122K in the last week of August. Downloads saw an upward trend mid-quarter, reaching around 123K in the week of July 25, while active users consistently rose, peaking at approximately 466K in mid-September before settling at around 454K by the end of the quarter.
Zen Match - Relaxing Puzzle from Moon Active displayed a steady revenue trend, with weekly revenue peaking at nearly $46K in late July before gradually declining to approximately $37K by the end of September. Weekly downloads fluctuated, reaching a high of about 5.5K in the last week of September. Active users showed a gradual decline, starting at approximately 65K in late June and ending at around 42K by the end of the quarter.
Kingdom Guard:Tower Defense TD by TAP4FUN (HONGKONG) LIMITED experienced a varied revenue trend, peaking at around $52K in late June and stabilizing at approximately $33K towards the end of September. Downloads remained modest, with a peak of about 2.4K in early July and a low of around 526 in late August. Active users fluctuated, starting at around 10.3K in late June and ending at approximately 8.3K by the end of the quarter.
Beatstar from Space Ape Ltd saw a consistent performance in weekly revenue, peaking at around $42K in late July and gradually decreasing to approximately $23K by the end of September. Downloads peaked at around 17K in late July. Active users remained relatively stable, starting at approximately 79K in late June and ending at around 75K by the end of September.
Survivor!.io by HABBY showed remarkable growth, especially in weekly revenue which surged to approximately $79K by the end of September. Downloads skyrocketed mid-quarter, peaking at around 76K in late August. Active users saw a significant increase, starting at approximately 465 in late June and reaching around 144K by mid-September, slightly decreasing to approximately 143K by the end of the quarter.
For more detailed insights and analytics, visit Sensor Tower.